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group work

This time did the fish tank and fish tank inside the things. The fish tank, the fish, the water plants and rocks and the materials they contain, respectively.

The main problem I encountered was that at first I was not very sure of what I was making specifically (such as canvas size and camera settings, etc.). Then is maya camera is from nuke to get the backpropagation camera rather than animation camera, which leads to the exported camera and then imported into ue when the unit is set to centimeters will still have scaling problems, you need to reuse the empty set processing to do, and export frame speed also need to be reset to a frame per second or there will be camera shake problems.

At the same time, many experiments were done to realize the gradient color, trying the gradient with the position as the standard amount, and the color value change within a certain range, and finally choosing the color change with the time projection onto the sin function. However, the use of several colors made them change between each other, resulting in a period where the saturation would exceed the original (because of the superimposed colors). So many experiments were conducted later for this color.

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